In 2018 I was a member of the Game Curious collective, a QPIRG Concordia working group, that created inclusive events and discussion groups for gamers and non-gamers interested in how games can difficult complex themes related to social justice.
«In episode 3, GersandeLF (Gersande La Flèche) takes us inside Witch Mountain for a discussion of wilderness, curation, and carpentry as philosophical work.»Watch on YouTube
A custom-controller game combining programming and textile arts created between the 28th of February 2015 and the 1st of March 2015 during the Pre-Critical Hit Game Jam in 2015. Teammates: Jessica Blanchet, Milin Li, Marysa Antonakakis, and myself.See on Itch Read the "making of" post
Throughout winter 2014, I created my very first digital game, a little pixellated RPG inspired by the Game Boy games of my childhood, thanks to the Pixelles Game Incubator.Read the post on Pixelles' blog